Rocksteady have said that they're not worried about gamers suffering from villain overload when Batman: Arkham City is released.
As well as being far bigger in scope than it's predecessor Batman: Arkham Asylum, Arkham City boasts an absolute cavalcade of the Caped Crusader's biggest enemies.
The company's Dax Ginn told NowGamer: "Does Arkham City suffer from villain overload? I think when you’ve only got an hour and a half movie, and a load of villains to explain, to build up and to give time and space, you can never do that totally effectively.
"Batman: Arkham City is 40 hours long, so you have a long period of time when you’re getting to know Penguin for example, and to discover why he is the way he is, and why he’s doing these criminal deeds. The same goes for Joker, Two-Face and the rest of the villains."
As well as those named by Ginn, Victor Zsasz, Hugo Strange, Poison Ivy, The Riddler, Bane, Solomon Grundy, Deadshot, Talia Al Ghul, Mr. Freeze, Harley Quinn, Calendar Man and Mad Hatter all feature in the game.
Ginn continued: "To try and get all of that across in a 90 minute movie, the villains just become this amorphous, massive threat, and you never get a sense of them being individuals. It’s like, ‘Hey, here’s a load of criminals, and you have to take them down’, and in the end they just become faceless."
Batman: Arkham City is released on XBox 360 and PS3 on October 21, with the game coming to PC in November.
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